AHO WORKS STUDIES 2012-2013
        
        
          Design Studies
        
        
          Designer’s Century
        
        
          tion, could be the driving force that launches
        
        
          the next industrial revolution.
        
        
          How is all this affecting the role of the
        
        
          designer? At a conference in Los Angeles
        
        
          in 2006 delegates started talking about the
        
        
          notion of the “superdesigner”, who oversees
        
        
          the entire product development process and
        
        
          participates seamlessly throughout. By using
        
        
          3D-printing as a production method, the
        
        
          designer can follow the product all the way.
        
        
          Manufacturing issues must be resolved as
        
        
          an integrated part of the design process to a
        
        
          much greater extent than before. The change
        
        
          can be compared with the transition from
        
        
          print to online newspapers; the product that
        
        
          is designed and produced will be only one ver-
        
        
          sion of a potentially limitless number of var-
        
        
          iants, iterations or improvements. This could
        
        
          give room for niche products and small-scale
        
        
          local production, or licenced products for
        
        
          domestic manufacture.
        
        
          With extreme complexity and sky-high
        
        
          performance requirements, new approaches
        
        
          to product development processes, services
        
        
          and systems are needed, where possibilities
        
        
          and problems are dealt with simultaneously.
        
        
          We see these complexities and new approach-
        
        
          es being explored in extreme industries, like
        
        
          shipbuilding and the production of marine
        
        
          installations. IDE is making significant con-
        
        
          tributions to this through interdisciplinary
        
        
          design research initiatives such as the Ulstein
        
        
          Bridge Concept project and the new Ocean
        
        
          Industries Concept Lab in collaboration with
        
        
          various partners from the maritime sector
        
        
          Within interactive design, we see that
        
        
          design stretches from the development of
        
        
          games, where excitement, motivation and
        
        
          surprise are important elements, to the use of
        
        
          game-style techniques in the health service,
        
        
          for example. The smartphone that you have in
        
        
          your pocket can log, map and gather data on
        
        
          many different aspects of your life, and com-
        
        
          bine them into an understandable whole, tai-
        
        
          lored just for you. In this way it can help you to
        
        
          live more healthily, run faster or change your
        
        
          behaviour over time, if that is what you want.
        
        
          Interactivity is what enables us to understand
        
        
          and use these advanced tools. We are already
        
        
          seeing that people prefer interactive solutions
        
        
          that excite, assist and simplify. In other words
        
        
          interactive design is now a key success factor
        
        
          in tomorrow’s digital world.
        
        
          Within service design, we are seeing that
        
        
          the expertise that IDE has built up over the
        
        
          past decade in collaboration with, among oth-
        
        
          ers, Telenor, Norsk Tipping and Gjensidige, is
        
        
          now being applied to public services. As part of
        
        
          the Design for Public Services (DOT) project,
        
        
          IDE is now joining collaborative constellations
        
        
          within health and other public services. Where
        
        
          the question before was what money would
        
        
          mean for society in 2020, we are now starting
        
        
          to ask how we will relate to our general prac-
        
        
          titioner in 2020, or what will a hospital be like
        
        
          in 2020? This has a number of implications for